// Editado por Zshiryu777
//------------------------------------------------------------------------------
// detail texture map file for de_cbble level
//------------------------------------------------------------------------------
// cs_cbble.wad
//------------------------------------------------------------------------------
// [texture name]       [detail/texture name]   	       [hscale]	[vscale]

{cstrike_le6lad		 detail/cs_cbble/{cstrike_le6lad        1.0	 1.0
{msnmoss1		 detail/cs_cbble/msnmossfull         	1.0	 1.0
{msnmosssparse		 detail/cs_cbble/msnmossfull         	1.0	 1.0
{msnmosstop		 detail/cs_cbble/msnmossfull         	1.0	 1.0
{msnmosstop2		 detail/cs_cbble/msnmossfull         	1.0	 1.0
+0smlight1		 detail/dt_smooth1        		10.0	 10.0
-0castwll		 detail/cs_cbble/-0castwll        	2.0	 2.0
-0castwllfung		 detail/cs_cbble/-0castwll        	2.0	 2.0
-0rock			 detail/dt_stone1        		10.0	 10.0
-1castwll		 detail/cs_cbble/-0castwll        	2.0	 2.0
-1castwllfung		 detail/cs_cbble/-0castwll        	2.0	 2.0
-1rock			 detail/dt_stone1        		10.0	 10.0
-2castwll		 detail/cs_cbble/-0castwll        	2.0	 2.0
-2rock			 detail/dt_stone1        		10.0	 10.0
-3rock			 detail/dt_stone1        		10.0	 10.0
castcrnl		 detail/cs_cbble/castcrnl        	1.0	 2.0
castcrnr		 detail/cs_cbble/castcrnr        	1.0	 2.0
castflt			 detail/cs_cbble/castflt        	1.0	 1.0
castbgarch		 detail/dt_stone3        		10.0	 10.0
castbgarchfng		 detail/dt_stone3        		10.0	 10.0
castsmarch		 detail/dt_stone3        		10.0 	 10.0
castlewindow		 detail/cs_cbble/CastleWindow        	1.0	 1.0
castlewindow2		 detail/cs_cbble/CastleWindow2        	1.0	 1.0
castlewindow3		 detail/cs_cbble/CastleWindow3        	1.0	 1.0
castsign1		 detail/dt_wood1 			10.0	 10.0
castsign1b		 detail/dt_wood1 			10.0	 10.0
castsign2		 detail/dt_wood1 			10.0	 10.0
castsign3		 detail/dt_wood1 			10.0	 10.0
castsignfood		 detail/dt_smooth1       		10.0	 10.0
castsignsm1		 detail/dt_smooth1       		10.0	 10.0
castsignsm2		 detail/dt_smooth1       		10.0	 10.0
castsignsm3		 detail/dt_smooth1       		10.0	 10.0
castsignsm4		 detail/dt_smooth1       		10.0	 10.0
castyummy		 detail/dt_smooth1       		10.0	 10.0
claytile1		 detail/cs_cbble/claytile1        	1.0	 1.0
claytile2		 detail/cs_cbble/claytile2        	1.0	 1.0
claytile3		 detail/cs_cbble/claytile1        	1.0	 1.0
cstlcbbl		 detail/cs_cbble/cstlcbbl       	1.0	 1.0
cstlcncr		 detail/cs_cbble/cstlcncr	        1.0	 1.0
cstldr1			 detail/cs_cbble/cstldr1        	1.0	 1.0
cstldr2			 detail/cs_cbble/cstldr2         	2.0	 1.0
cstldr2big		 detail/cs_cbble/cstldr2         	2.0	 1.0
cstldr3			 detail/cs_cbble/cstldr3         	1.0	 1.0
cstldr4			 detail/cs_cbble/cstldr4        	1.0	 1.0
cstlgrass		 detail/cs_cbble/cstlgrass        	1.0	 1.0
cstlmld			 detail/dt_stone1        		10.0	 10.0
djconstblock		 detail/dt_wood1         		10.0	 10.0
djcratesd1		 detail/cs_cbble/djcratesd1 	        1.0	 1.0
djcratesd2		 detail/cs_cbble/djcratesd2         	1.0	 1.0
djcratesd3		 detail/cs_cbble/djcratesd1         	1.0	 1.0
djcratesm		 detail/cs_cbble/djcratesm         	1.0	 1.0
djcratesmtp		 detail/cs_cbble/djcratesmtp         	1.0	 1.0
djcratetop		 detail/cs_cbble/djcratetop         	1.0	 1.0
emerglightb		 detail/dt_smooth1       		10.0	 10.0
emerglightb2		 detail/dt_smooth1       		10.0	 10.0
emerglightc		 detail/dt_smooth1       		10.0	 10.0
msnmossfull		 detail/cs_cbble/msnmossfull         	1.0	 1.0
telephonepole		 detail/cs_cbble/telephonepole	        1.0	 1.0
tsibeam			 detail/cs_cbble/tsibeam        	1.0	 1.0
tsmoss			 detail/dt_grass1        		5.0	 5.0
tsvent			 detail/dt_metal1        		5.0	 5.0

//------------------------------------------------------------------------------
// halflife.wad
//------------------------------------------------------------------------------
// [texture name]       [detail/texture name]   	       [hscale]	[vscale]

{grate4a                 detail/halflife/{grate4a       	1.0	 1.0
{troomrail               detail/dt_ground3       		10.0	 10.0
+0~fifties_lgt2          detail/dt_ground3       		10.0	 10.0
+0~white                 detail/dt_ground3       		10.0	 10.0
+a~fifties_lgt2          detail/dt_ground3       		10.0	 10.0
c3a2a_telred1d           detail/dt_ground3       		10.0	 10.0
emerglight               detail/dt_ground3       		10.0	 10.0
generic011               detail/dt_ground3       		10.0	 10.0
generic49		 detail/halflife/generic49       	1.0	 1.0
metal_wall04             detail/dt_ground3       		10.0	 10.0
steel                    detail/dt_ground3       		10.0	 10.0
trrm_wood                detail/halflife/trrm_wood       	1.0	 1.0